Location: Remote
Discipline: UX / Product Design
Experience: 3+ years
Compensation: $149,000
About the job
Meta’s mission is to give people the power to build community and bring the world closer together. People at Meta are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can build products and experiences that span the full potential of XR.Come be a part of Meta’s MW organization as a 3D artist building world-class products that push the limits of virtual spaces. We are focused on building people-first experiences and believe that our products will help define the future of online interaction. As a 3D Art Generalist, you will effectively collaborate with a wide range of disciplines such as product design, engineers, producers, product managers, and art direction to ideate, improve art pipelines, and build assets to define the future of social XR.
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3D Artist, Horizon Responsibilities:
Partner closely with art leadership and the engineering and design teams to define and develop prototypes and polished content in Unity and proprietary VR world-building tools.
Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
Manage external vendors and provide feedback on externally developed projects.
Responsible for outlining asset authoring guidelines, process and pipeline as needed.
