Location: San Francisco, CA
Discipline: UX / Product Design
Experience: TBD
Compensation: $77,868–$86,520
The San Francisco Museum of Modern Art is one of the largest museums of modern and contemporary art in the United States and a thriving cultural center for the Bay Area. We cannot imagine life without art; it inspires and connects us every day. Now more than ever, these connections matter and are aligned with ourvalues.
Inclusive: We strive to be a museum of many voices in dialogue.Passionate: We believe working with art is more than a job or trusteeship - it's a way of life.Brave: We are committed to approaching our work with courage and a sense of adventure.Empathic: We aim to act like a person, not an institution. SFMOMA is a place for the infinitely curious to explore, support, and experience the art of our time. We believe that modern and contemporary art can influence the way we think, view the world, and embrace the many voices and perspectives around us. We aspire to foster an environment that elicits joy, nurtures a sense of belonging and purpose—where difference is seen as a strength, and every one is appreciated for their whole self.
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Schedule:
Full Time, 35 hours/week, approximately three days working onsite
Reporting to the Director of Exhibitions and Program Management (EPM), the Project Manager II, Exhibitions oversees and drives workflows for exhibition and display activity. The position requires strong critical thinking and leadership skills and the ability to evaluate and make independent decisions about competing priorities that support the museum and Collections, Exhibitions and Design Division’s (CED) overall strategic objectives and plan. The Project Manager II, Exhibitions is responsible for managing the integration and flow of all cross-functional and strategic projects for the CED Division, and specifically Exhibition and Gallery programs. The Project Manager II, Exhibitions works directly with multiple departments and external partners to realize the museum’s display programs.The position is a vital partner to colleagues in Collections, Exhibitions and Program Planning, Design, Digital Experience, Marketing and Communications, Curatorial, and Education and Community Engagement in realizing integrated collections stewardship, collaborative collections research, and dynamic programming. At 30 days, the Project Manager II will gain a general understanding of their role within the structure of the Museum. Within the first quarter, they will have a more comprehensive grasp of the systems and processes critical to their position in the organization and will be managing some projects/processes independently; and by the end of the first year, they will be managing assigned projects with minimal supervisory oversight.
