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Career coaching and recruiting for AEC professionals | Est. 2018

Out of Architecture logo

A career resource network, coaching service, and recruiting firm for architects, engineers, and allied design professionals — exploring what's possible in, out, and adjacent to the profession since 2018.

Community

The CollectiveJob BoardJoin our Talent Pool

Services

Hire Great TalentBook a ConsultationBook an Intro CallEarly Career Intro Call

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About OOAPressAudiobookContactThe BookPrivacy Policy

© 2026 Out of Architecture. All rights reserved.

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Octopus Panic Games logo

Octopus Panic Games

Principal 3D Artist / Art Director

Bellevue, WAPosted Apr 2, 2024

Location: Bellevue, WA

Discipline: UX / Product Design

Experience: 5+ years

Compensation: TBD

ABOUT US

At Octopus Panic Games, we're a small but passionate team dedicated to creating unique cooperative gaming experiences. While we’ve honed our craft on AAA titles like Halo, Battlefield, and Battlefront, we believe in the power of small teams to create something truly remarkable.

ROLE SUMMARY

Join our indie squad as a versatile Principal 3D Artist / Art Director to play a pivotal role in the visual development of our flagship title. You'll spearhead the creation of high-quality 3D assets and guide the game's artistic direction, blending technical skill with creative vision. This role is for those ready to contribute across the board and wear multiple hats in a collaborative, dynamic environment.

RESPONSIBILITIES

  • Craft high-quality stylized 3D assets, including modeling, texturing, and material creation, within Unreal Engine.

  • Lead the artistic development, ensuring alignment with our visual style and direction.

  • Collaborate with both our team and outsourcing partners, guiding and harmonizing the artistic vision.

  • Communicate proactively within our team to understand needs and promote effective collaboration to deliver great results.

  • Play and give feedback on the game.

REQUIREMENTS

  • 5+ years of experience, with at least one title shipped in a Senior art role.

  • Expert knowledge of 3D modeling, texturing, and material creation.

  • A balance of technical and artistic skills, with an understanding of lighting and rendering techniques.

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  • Proficiency with Unreal Engine and familiarity with its art pipelines and material editor.

  • Deep understanding of modern toolsets and techniques, including (but not limited to) Substance Designer/Painter, Perforce, and 3D modeling packages.

  • Experience optimizing assets to maximize game performance.

  • Exceptional communication and teamwork abilities, with a knack for driving understanding and idea-sharing.

  • DESIRED QUALITIES

    • You’re an inventive thinker who enjoys crafting creative solutions to challenging problems, valuing diverse perspectives and approaches.

    • You’re tenacious, self-motivated, and capable of thriving in a self-directed environment.

    • You’re constantly learning new skills and looking for opportunities to embrace new challenges.

    • You excel in teamwork, bringing a collaborative spirit to every project, while still shining as an individual contributor.

    • You have a passion for building and playing games, with a dedication to the craft that drives us all to create something remarkable together.

    BONUS POINTS!

    • Additional artistic skills such as concept art, VFX development, animation, rigging, and shader development.

    HOW TO APPLY

    Please submit your resume, portfolio, and a brief introduction to careers@octopuspanic.com. We welcome candidates of all backgrounds and identities.

    To view this job and apply, click here.

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