Out of Architecture

Site navigation links

Job BoardHire from OOACareer CoachingAboutBook a call
Job BoardHire from OOACareer CoachingAboutBook a call
Out of Architecture logo

A career resource network, coaching service, and recruiting firm for architects, engineers, and allied design professionals — exploring what's possible in, out, and adjacent to the profession since 2018.

Community

The CollectiveJob BoardJoin our Talent Pool

Services

Hire Great TalentBook a ConsultationBook an Intro CallEarly Career Intro Call

Company

About OOAPressAudiobookContactThe BookShopPrivacy Policy

© 2026 Out of Architecture. All rights reserved.

Privacy Policy

Career coaching and recruiting for AEC professionals | Est. 2018

Out of Architecture logo

A career resource network, coaching service, and recruiting firm for architects, engineers, and allied design professionals — exploring what's possible in, out, and adjacent to the profession since 2018.

Community

The CollectiveJob BoardJoin our Talent Pool

Services

Hire Great TalentBook a ConsultationBook an Intro CallEarly Career Intro Call

Company

About OOAPressAudiobookContactThe BookShopPrivacy Policy

© 2026 Out of Architecture. All rights reserved.

Privacy Policy
Toggle Robotics logo

Toggle Robotics

3D Computer Vision Engineer

New York, USAPosted Aug 7, 2026

Description

We're looking for a 3D Computer Vision Engineer — on a contract basis — to help shape software that turns raw 3D scan data into reliable, production-grade measurements and pass/fail decisions in real-world environments.
What you’ll do

  • Develop pipelines for:

    • Point cloud processing, filtering, and denoising

    • Scan-to-CAD alignment (ICP + feature-based methods)

    • Feature extraction and primitive fitting (planes, edges, holes, slots, chamfers, fillets)

    • Dimensional measurement, tolerance evaluation, and per-point deviation field computation

  • Translate raw geometry into clear inspection outputs (pass/fail, deviations, annotations)

  • Generate per-point deviation heatmaps for visual review in the 3D viewer

  • Handle calibration, drift, noise, and incomplete data

  • Ensure robustness across materials, lighting, and shop-floor conditions

  • Work directly with QC managers on the shop floor to validate and iterate

  • Ship working software on a short feedback loop — prototype, test in the field, harden

  • Support live customer deployments

    • Help define how UI/UX is optimized for operators

    • Contribute to end-to-end workflows, not just isolated algorithms

  • This is primarily a remote contract role, with approximately 20% of working time hands-on at a U.S. or European facility working directly with the 3D camera system to develop and test software against real hardware. Infrequent travel to client sites for system setup and validation is expected as needed.

Apply for this roleBack to all jobs

More jobs

Universal Creative logo

Universal Creative

Manager, Architecture & Engineering Design

ContractOrlando, FL9 days ago
SeaWorld logo

SeaWorld

Senior Project Manager, Design & Engineering

ContractOrlando, FL9 days ago
Best Buy logo

Best Buy

Store Design Senior Specialist

Part-timeMinneapolis, MNToday

Find your next move.

Get curated roles, career notes, and practical perspective for moving in, out, or around architecture.

Occasional dispatches for designers exploring what comes next. No hard sell.

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Out of Architecture logo

A career resource network, coaching service, and recruiting firm for architects, engineers, and allied design professionals — exploring what's possible in, out, and adjacent to the profession since 2018.

Community

The CollectiveJob BoardJoin our Talent Pool

Services

Hire Great TalentBook a ConsultationBook an Intro CallEarly Career Intro Call

Company

About OOAPressAudiobookContactThe BookShopPrivacy Policy

© 2026 Out of Architecture. All rights reserved.

Privacy Policy
  • To view this job and apply, click here.

Logo - Toggle Robotics


Who You Are
You think in geometry, not just models, and care deeply about accuracy, robustness, and repeatability. You’re comfortable moving from research to production and don’t get stuck chasing perfect theory—you ship working systems, learn from real-world data, and iterate quickly.
Required Skills & Experience

  • Degree in Computer Science, Robotics, or related field

  • Strong experience in 3D computer vision / geometry processing

  • Proficiency in Python; C++ a strong plus

  • Experience shipping production-quality computer vision or measurement pipelines (not just research code)

  • Hands-on experience with:

    • Real sensor data (not just simulated or academic datasets)

    • Point cloud libraries (PCL, Open3D, or similar)

    • Registration (ICP, feature-based alignment)

    • Geometric primitive fitting (RANSAC, circle/cylinder/plane fitting)

    • Sensor calibration and depth systems


Nice to have

  • Inspection, metrology, or manufacturing systems experience

  • Parsing CAD models (DXF, STEP) and aligning scan data to CAD geometry

  • Deployment of systems into production environments

  • Robotics or industrial automation background


Why Toggle

  • Work on unsolved problems in the physical world and built environment

  • Define and build new systems used directly in factory and construction pre-fab production

  • Human centric with a priority on safety and usability

  • High ownership and fast iteration

  • Small, technical, global and collaborative team

American Eagle Outfitters Inc. logo

American Eagle Outfitters Inc.

Manager - Retail Design Pre Development

$90K–$110K/yrPart-timePittsburgh, PAToday
AKIRA logo

AKIRA

Retail Design & New Store Development

$90K–$120K/yrFull-timeChicago, ILToday
Crusoe logo

Crusoe

Construction Project Specialist, Building

$90K–$11K/yrContractWarrenton, MOToday